Inheriting from native C++ in C# and passing the inherit class backward to c++

How to inherit from a native C++ class in C# and then use the class in native C++?

To answer this question, what we need to do from C# is to achieve the following 3 things,

  • Subclass/inherit C++ classes from C#

  • Override C++ methods with C# methods

  • Expose or pass the instances of C# class to C++ as if they were native code

Just like using C++/CLI, there is simply no way we can override any C++ virtual method directly using C# class by deriving from the native C++ class, we are talking about two different language. What xInterop C++ .NET Bridge can do is to create a wrapper bridge C# class for the underlying native C++ class, and developers can subclass or inherit from the wrapper C# class.

There are multiple scenario that we would want to inherit from the native C++ class. What I can think about is,

1. Some or all of the existing implementation of the virtual methods of the underlying C++ class do not meet our requirements, we would want to override those methods from C#.

2. The native C++ class is an abstract class representing an interface, we will have to implement in C# before we can pass an instance of such interface back to the native C++.

I will be presenting a simple example for us to look into the details of such a scenario that we must implement a so called C++ interface from C#.

We are only going to export two methods from this native DLL.

The following screenshots show how I was able to create the xInterop C# wrapper project using xInterop C++ .NET Bridge.

Step 1: Choose the type of xInterop project.


Step 2: Create xInterop C++ .NET Bridge project.


Step 3: Set up a new .NET to Native C++ Bridge project.


Step 4: Further configuration of the .NET to Native C++ Bridge project.


Step 5: Add abstract class.


Step 6: How to choose to add a callback class.


Step 7: Add a callback class

Since we want to override the C++ method in C#, we must tell xInterop C++ .NET Bridge to treat the class of INotification callback class. A callback class in C# would allow us to override the virtual methods, in the case that we need to pass an instance of the C++ class, we may pass an appointer of the C# class.


Step 8: Generate the C# wrapper source code.


Step 9: The logging message.


Step 10: The source code structure.


The following virtual method is the one we will need to override in C#. Since an instance of the class of INotification is created from C# without calling the constructor of the native C++ class, there is no virtual function address to be initialize by the native C++ if the class is not sub-classed. The delegate variable is actually null.

In order to use the generated C# .NET assembly, we also created a console application named NotificationDemo to demonstrate how to call the C# callback class.

First, we will need to derive from the existing C# wrapper class of INotifiication.

Secondly, we will need to create the Program class and Main method to call all the related C# methods to pass the message to the underlying native DLL and gets callback to the Notification class.

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